![]() ![]() But to me, they remain just as intuitive now as they did back then. There are many folks who have revisited and reevaluated Mario Sunshine in the years since its release and - perhaps quite rightly - determined that the controls are nowhere as refined as they might have seemed back in 2002. I know there are probably quite a few of you out there who are reading this and turning your nose up in disgust. Instead, I simply get lost in its world just like I did 20 years back that’s not nostalgia, folks, that’s simply the sign of a great game. And here's the thing: despite the seemingly perfect circumstances surrounding the initial release back in 2002, playing Mario Sunshine now as a 32-year-old father with a full-time job doesn’t make me yearn for the past. So of course, when I finally got home and sat down in front of my TV, the little Mario Sunshine disc sitting snug inside my GameCube, the outside world melted away as I stepped out onto that sun-drenched airport runway in Isle Delfino. I simply get lost in its world just like I did 20 years back that’s not nostalgia, that’s simply the sign of a great game. Playing Mario Sunshine now doesn’t make me yearn for the past. I knew that the game would likely be waiting for me by the time I’d get home that afternoon, but I didn’t care I had to know as much as possible. My best friend at school managed to get a hold of it before me (and I’m still not quite sure how, *grumbles…), so I spent whatever time we had together grilling him on what it was like, how it played, how far he had gotten with it. I still remember the launch day for Mario Sunshine like it was yesterday. It made for countless feverish discussions as we waited for each subsequent game release with bated breath. It was also a wonderful time in my own life I had settled into high school and had a group of friends that shared my passion for gaming and Nintendo. Is it nostalgia? Well, yes and no… 2002 was undoubtedly a fantastic year for Nintendo gamers, with the one-two punch of Metroid Prime and Metroid Fusion, the incredibly unique survival horror Eternal Darkness: Sanity’s Requiem, and a remake of the iconic Resident Evil all playing their part to make it a year to remember. It’s one of those comfort games that I fall back on whenever I can’t decide what to play. ![]() I adored playing it on the GameCube back in 2002 and I adore playing it on the Switch now. I have a bit of a confession to make, though: Mario Sunshine is my absolute favourite of the 3D Mario titles. ![]()
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